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FFXIV: Eight-hour

Posted On : Oct-20-2010 | seen (619) times | Article Word Count : 370 |

Square Enix MMORPG game, Final Fantasy XIV's about to start the open beta testing, but the hardcore gamers are already upset on the idea that a idllimitet be built into the game, the game is lekorlátozná continued use of the possibility of making a weekly total could spend hours just 15 games, of which only 8 hours and would get the full amount of XP, then keep getting less.


The game director, Nobuaki Komoto explained that this is necessary, because the other MMORPGs - such as World of Warcraft too - favors those players who are able / unable to play the game several hours a day to spend. While those who for some reason does not sit at the computer all day, they may be at a disadvantage in the ongoing grindell, acquiring more and better things against players.

Final Fantasy XIV system will work the opposite principle, namely the short-term progress will be much more dynamic than the long term. According to the director of the players they wish to provide equivalent opportunities, while only a few people who can play all the time. When entering the game, then a timer starts ticking, and if we are eight hours, then that point will continue to decrease the amount of XP received, until finally, after 15 hours of game time we did not have any XP eredményünkért achieved.

The counter is reset once a week, so from then on again to get eight hours of total experience points, seven hours and then less and less, until we reach zero. Final Fantasy XIV system also allows you to instantly be able to switch between the castes, and this is done once a week to once again get full XP for eight hours. So if you are nearing the end of the first eight hours, then switch to caste, and again eight hours are available, that would get the full experience points karakterünket develop.

The system is still being tested, Komoto, said it has refined to be a bit friendlier, but also added that the introduction of another main reason was that the last skill / experience bugreport as the players much more quickly reach the maximum level cap such as they were intended. What that means exactly, it says nothing about the rumor, but it is also conceivable that the higher level of content on the go will want to finish in the form of patches.

Nevertheless - it's your own opinion - basically a monthly fee based MMORPG lekorlátozni in the gameplay, I personally do not really the best idea.

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