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The world of FINAL FANTASY XIV

Posted On : Sep-26-2010 | seen (813) times | Article Word Count : 968 |

The world of FINAL FANTASY XIV is a huge planet Haydelin, most people Haydelina does not use her real name
but to understand it is necessary to know that Heydelin this planet and there are other worlds, while many people do not understand.

Everything we know about the world FINAL FANTASY XIV is - Eorzeya.
* Eorzeya is one of the three continents on the planet.
* Eorzeya consists of Aldenard continent and adjacent islands.
* Aldenard connected to two other continents with the help of bridges.
* Eorzeya also consists of several independent city-states, similar to the policies that were in ancient Greece.
* And as in Greece, these cities also have a long history of wars and alliances.
* The few remaining city is telassokratiya LIMS Lominsa (a subtype of the state of the ancient, medieval or modern, the whole economic, political and cultural life which, due to lack of land or a specific geographical location, focuses on activities in one way or another connected with the sea, maritime and control of maritime spaces and / or coastal regions), a commercial sultanate Ould (a type of feudal city or state headed by a sultan) and forest city-state Gridania, as some players Gridaniya than what is similar to the ancient Japanese policies.
* Nevertheless, powerful and aggressive Garleanskaya Empire began its slow approach to this city, makes the situation look like when the Persian Empire was advancing on the ancient Greece.

Scenarios for the city-states

[LIMS Lominsa] LIMS Lominsa serpentine is a port city, which is controlled by pirates and bandits. After rumors about some of the legendary island «Swallowtail Roam», began the battle for the treasure that was found there and the player gets into the thick of things. In whose hands will get the precious chest?

Major NPC Y'shtola
* Appears in the initial commercials.
* Its origin is unknown.

Carvallain & Rhoswen
* Carvallain - clever and cool.
* Rhoswen short-tempered and ruthless.
* Both captains powerful pirate crews, and both hate each other.

Wawalago
* Gildmaster «Wawalago's Pullers» a"E fishing guild.
* Eccentric and obscene old man who uses a player's in their interests.

[Gridania] The player goes through the woods Gridaniyu that treat wood from sin. History intertwines with the boy Hrimm player, which is associated with the elements, which controls the forest to find the truth. His results are reversed faith throughout Gridanii?

Main NPCs Yda & Papalymo
* Appear in the initial roll.
* For some reason, Yda hides his face behind a mask.
* Prosihozhdenie Yda and Papalymo unknown.

E-Sumi-Yan
* Appears in the initial roll.
* One of the most powerful magicians Gridanii.
* One of the race, which is known as Padjal.

Moogles
* A rare race in Heydeline.
Helps all five races are in some kind of close contact with elements of the elements.

Lewein
* Leader «Gods' Quiver» (Guild of Archers)
* Through the videos associated with this guild, the player learns about bistmenov, race Iksalov.

[Ul'dah] The player is among the midst of terrible events, which panicked the entire city. One of the people who are unfortunately died during that keeps a terrible warning about Ulde. To learn more about this prediction, there are those who want to find the forbidden magic that will help them to speak with the dead.

Main NPCs Thancred.
* Appears in the initial roll.
* A gifted bard of unknown origin

Niellefresne
* Appears in the initial roll.
* Jewel of the «Esthaime's Aesthetics» (Jewelers Guild)

Titinin
* Helps to manage the casino Platinum Mirage.
* A polite but stern.
* Appears in a quest class Pugilist.

Nenekko
* An attractive daughter of the owner Amajina & Sons Minreal Concern
* Stifled affection of his family.

[Ishgard]
Knights Ishgarda fighting a holy war against an ancient race of dragons, and now refuse to communicate with those who call themselves the 'unbelievers'. These defenders of the mountains appear in several different story quests.

[Guild]
* Not all guilds are located in each city.
* Class quests can be performed in case of joining any of the guilds, and then run errands predposylnyh quests.

* Class quests are made not only to help out with these awards but also learn the history of guilds that are closely intertwined with the history of the town in which they reside.
* Among the usual prizes will also be present, and guild points a player can spend on special items from the guild.
* Later in the game are constantly adding new and new items for guild points.

[Other]
* In contrast to FF11 where the player is in selecting the State and race of the State (the combination) were given a ring at the very beginning, in FF14 that does not happen.
* The storyline is executed in such a way that it can be completed solo or small group.

Battles
Haight in the party.
For MBT, we changed the system Haight, which players have a party when used magic or abilities. However, this is not the final version, and we will continue to make changes and after the release of the game. We understand that with the appearance in the game, after updates, new quests, equipment, skills, monsters, etc. directly affect the current balance of the Haight, and therefore will continue to change throughout the life of the game.
Restore MP
In the original, we want the MP has become an important factor in every magician playing the role of a certain limit, which would allow the player to learn to control when and where to use mana. Than to have a weak spell that can be cast again and again, we gave the players are strong, which will allow its action to change the course of the entire battlefield.

Article Source : http://www.articleseen.com/Article_The world of FINAL FANTASY XIV_34733.aspx

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